Requirements: Health < 0, cannot wear armor, can use any 1H weapon
Starting Gear:
- 1 Firesteel (0X)
- 3 musty cigars (0X)
- 1 set of ratty clothes (1TALF)
- Any 1H weapon and a Belt Sheath (1T1S) for it
Class Ability Tract
Level 0: Bad Habit
You have a bad habit of coughing at the worst time, sometimes to your benefit. When taking damage from any source, you may make an Aspect Check. This check may be made once per turn. If you fail it, you spend your next turn bent over coughing but reduce the damage you take by 1 until the end of your next turn. You cannot choose to fail this check. This does not prevent you from drowning or otherwise asphyxiating.
Level 1: Smoker's Lung
What started as smoke rings can now be taken to a new high. Finish your cigar and cough up an acrid cloud of smoke [level * 5] yards in diameter centered on yourself that Blinds everyone inside it, except yourself.
Level 2: Breakfast of Champions
Tobacco for breakfast keeps you thin and sprightly, or at least that's what you tell yourself. You may smoke a cigar in lieu of consuming food or water at a meal. Smoke two and ignore both food and water for that meal.
Level 3: Drag
After a hard day of getting stabbed, shot, clawed and pricked, you need a smoke break. Finish smoking a cigar as a Camp action and remove any single Status from yourself, negative or positive.
Level 4: Devil in the Details
The smoke-imp inside your lungs is a bastard, but a helpful bastard. In exchange for some energy, it will come out and assist you. As an action take 1 damage and cough up your smoke-imp. Once it is coughed up, it remains within 5 yards of you and knows quite a lot about botany and medicine but cannot interact physically with anything. If you take any damage the smoke-imp instead disappears back to your lungs in a burst of smoke.
Level 5: Crippling Addiction
"I have a great idea, my illustrious host." You are now immune to all Poison and Disease. You may spend an action to cough a cloud of smoke onto an adjacent character's face and inflict them with Lungrot. If someone dies while they have Lungrot, the smoke-imp created finds its way into your lungs. The imps from the effects of Lungrot may be used with Devil in the Details and you may house up to three additional smoke-imps. When these smoke-imps absorb damage, they perish.
Lungrot
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Take 1 damage immediately. Every hour, make a Health Check versus taking a point of damage. You have a horrible cough and sweat profusely, unable to eat or drink.
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Weird Cough
Choose either the Hack or Toke option each hand. You may change your choices each time you level up. Additionally, when you fail a check, you may add up to all cards discarded to your Baize instead of one.
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