- Phoenixwood. A dark hardwood that smells of sulfur and ash. Each night, it bursts into flames. Each dawn it extinguishes itself. Its tree is most often found on high mountain peaks and are sometimes mistaken for bonfires or communities.
- Bindwood. Ranges in color from off-white to parchment yellow. Bindwood is named after its tendency to grow in knotted patterns. It is cheap and fast growing, even when cut. If not constantly worn down, it will grow in length at a rate of 1 inch per day. It grows in temperate climates with lots of sunlight.
- Bloodwood. This hardwood tree is the color of dark chocolate with sienna sap. It metabolizes iron to form layers of flakey bark. 50 pounds of this bark can be melted down into 1 pound of iron. Bloodwood normally grows near areas where creatures die with great frequency such as battlefields.
- Gripwood. Excessively sappy, this light green wood supplements its metabolism by catching and dissolving insects. It is prized in the ship-making industry, and applications where shifting cargo are a concern. Outwardly, it looks like and grows in the same locations as an oak tree.
- Entwood. Harvested, almost always illegally, from the sleeping, living bodies of an Ent. Fae creatures will despise anyone who visibly associates with any Entwood not willingly given. Any wooden product made from it is waterproof, fireproof, and will never rot.
- Goblinwood. Somehow a goblin has become a part of this wood. It is unclear even to it how this has happened, but they cannot leave and will die if separated from the wood. Use this in conjunction with any other kind of wood.
- Lodewood. This shrubby, leafless plant grows exclusively underground on iron veins. iron left in contact with it for prolonged periods of times will slowly be absorbed, and non-iron metals are lightly repelled from it.
- Lushwood. This mangrove does not photosynthesize, but instead ferments captured insects, fish, and small mammals into strong alcohol. Every 10 pounds of animal biomass is converted into 1 pint of alcohol over the course of a week. It grows best in salty waters.
- Muskwood. Prized as a source of perfuming agents and sometimes burnt to achieve a mild hallucigenic effect. It requires extremely specific soil, water, and light conditions in order to achieve desirable aromas. Otherwise, the smoke is incredibly nauseating. Low-quality muskwood is often processed and turned into lantern oil.
- Wanderwood. A vined, migratory plant that travels in groves up to hundreds of acres in size. It behaves in a manner similar to herbivorous pack animals but is not sentient. Any objects made of Wanderwood will naturally attempt to join the nearest grove if left unattended.
- Spongewood. A subspecies of tumbleweed native to areas of high altitude and low humidity. It can absorb and store up to 100 times its dry weight in water for months at a time. It is popular among people trekking into harsh climates and fetches a high price for live plants.
- Bonewood. Stark white and hard as bone. It is exceptionally light and strong. It is an expensive, but popular, choice for the construction of wagons, furniture, and siege engines. Bonewood trees have no limbs and stick out of the ground in clusters of 5 or 6. Common superstition holds they are the fingerbones of long-dead giants.
I write my thoughts on tabletop gaming, books I've been reading, and things I have been cooking. sometimes, they inspire the others.
Wednesday, March 8, 2023
d12 Weird Woods
Wednesday, January 11, 2023
The Order of the Knights Mercurial
In ages long since past, the first wellspring of mercury breached the surface of the world. Living metal, flowing like water, ended its secret vigil in the bones of the earth. The first Knight Mercurial discovered this wellspring and was enraptured by its unworldly beauty. The shimmering, silver surface called to him, a man true of heart and purpose. It called for him to submerge himself, and join in the chorus of the world. He drowned. His lungs flooded with slippery metal. His flesh and bones dissolved, replaced with quicksilver. His mind left him, lost in the overwhelming symphony he knew now to exist in the bowels of the earth. It returned just as fast, filled with a new vigor and sense of purpose and belonging. He rose out of the pool, baptized by the blood of stones.
Years of meditation followed, unfettered by sleep, food, or desire. Others found him, meditating in the grove, unaware of how much time had truly passed. Most ran and the news quickly spread of this strange creature. Many would try to kill him as a monster. None succeeded. Occasionally, though, a brave, earnest soul would step forward to challenge the Knight. Those came under his tutelage and became apostles of this new knightly order. These Knights traveled here and there, protecting travelers until they found mercurial wellsprings of their own to protect from the selfish and depraved. Centuries passed, and the Knights found themselves in far-flung places around The Continent and beyond. As technology advanced alongside magic, the number of Knights dwindled. Those that remain are the most powerful, the most clever, or the most well hidden. They quest no longer, and instead train alone, in preparation for worthy heirs to take their place so that they may rejoin their brothers and sisters within the bones of the world.
A Knight Mercurial is always found guarding a pool of liquid mercury, filled by a nearby spring that produces the metal. Each is looking for ultimate rest at the hands of someone that they deem worthy to learn from their Order. They will not decline a duel or challenge, but will insist on terms that must be met. Their armor is unique to each Knight, but all bear the heraldry of a caduceus, decorated as they each see fit. Thieves are attacked if seen stealing from the pool. If they are bested in the contest they present, they will impart their teachings to the victor only if they survive the "apotheotic process" of giving themselves over to the mercury.
A handful of these Knights can be found scattered around the Oldwood and have the following (system agnostic) characteristics in common:
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| from Wikipedia |
The Knights
Sir Argus, the Flowing (5 HD)
Lady Maya, the Quick
Sir Casmil, Knight Commander (8 HD)
- Regain 1 HD.
- Emulate the technique of a living Knight Mercurial until the end of the next round.
- Impale an adjacent target, dealing 1d4 damage to the target's HD directly if the attack hits.
Knight Totan, the Unmoving (6 HD)
Lady Prim, the Amalgam
Lady Calomel, the Restless
Apotheosis
Tuesday, November 29, 2022
Potato Carrot and Leek Soup
- 2 pounds of potatoes
- 1 pound of carrots, peeled
- 2 large leeks
- Juice of 1 lemon
- 2 tbsp. butter
- 1 tbsp. olive oil
- 1 tbsp. chopped dill
- 2 tsp. rosemary
- 2 tsp thyme
- 4 cups beef or chicken stock
- 4 cups of water
- 1 chicken bullion cube
- 4 oz. of sour cream
- 1 cup of whole milk
- Salt, garlic powder, onion powder and white pepper to taste
Sunday, August 28, 2022
Origami Folk
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| Both images sourced from here |
Boons of the Origami Folk
- A needle, sharpened to an invisible point. It can pierce any surface once before breaking.
- 1d4 microprint scrolls containing random cantrips.
- The answer to any one question about the history of the enclave's home territory.
- A retinue of 6 warriors, willing to travel by your side to gain knowledge of the world. Collectively they have the stats of a 1st level Fighter.
- A powerful, hour long ritual resulting in a party member recovering 1 HD of damage.
- The key to a door, somewhere in the area.
- A vial of magic inks, unable to be erased or washed away.
- A "feast" in the party's honor. Paper food is prepared but is not consumed, nor is it nutritious. The Origami Folk seem especially thankful.
Monday, August 22, 2022
Where do birds go when it rains?
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| Source: British Library |
It's a question everyone has asked at some point. When it rains, why are there no birds? Chickens of course return to their coops, so it would be reasonable to assume that wild birds return to their nests. But, if you ask anyone, no one has ever seen birds in their nest in the rain, almost as if they have disappeared. The learned men and women of the world have not reached a consensus on what causes this phenomenon. The radical view is that people simply do not see the nests because they themselves are too self-absorbed in staying dry to notice them. The vast majority of scholars, however, believe something more foundational is occurring.
Rain, as everyone knows, is the regular attempts of the god of the seas to flood the world and usurp control from the Earthmother, out of spite. Ducks, seagulls and pelicans are known agents of Oceanus. Other birds are believed to be distant cousins to the gulls, and as such carry inside themselves a small portion of the seas' power. Therefore, it stands to reason that rain is a direct result of birds taking flight into the clouds above and transforming themselves into rainwater, desperate to merge with the sea.
Why then, do the rains stop after some time? This, too, is easily explained. Though they may carry an ancestral bond with their creator, Oceanus, birds prosper most while inland. "The early bird gets the worm" is a common expression amongst the farmers of The Continent, referring directly to the benefits one reaps when working the earth before sunrise. The reason rain stops and the world does not flood in its entirety is a conscious act by the terrestrial birds; rain draws worms to the surface of the soil, allowing the birds to gorge themselves and feed their young. A side effect of this avian self-interest is the creation of fertile farmlands and rivers essential for Humans and Ratlings to survive and thrive. It should not a be surprise that some villages venerate birds for their vital role in the continued well-being of crops.
Detractors from this mainstream stance argue that birds do not carry the necessary intelligence to organize such coordinated displays of restraint. To them, I reply that it was not until recently that it was discovered that coal was not full of fire spirits, but instead attracted them; science marches forward daily and mysteries are solved every year. A century ago it would have been thought impossible to treaty with the Dryads, and yet now they are a staunch ally of Evergreen. Is it impossible that birds do not in fact cause rain? I cannot make such a claim, but I strongly caution against assuming the negative until evidence presents itself to raise such doubts.
-Professor Henry Droop, Professor of Weatherology at the Natural-Industrial Society University of Port City (NSUP)
Friday, July 1, 2022
THE Elf
Thursday, June 23, 2022
GLOG Class: Meteor Swordsman
I saw a video on discord and I had to do something about it; it looked like something that would be fun to play in a game so here we are, presenting my first stab at a GLOG class:



